Euclidean (Pentachoros)

Euclideans are mellow people who like order in all things. That doesn't mean they never experience conflict, though.Their habit of seeking clarity and defining positions makes them rather effective at tackling debates.

Rank 1
Restate Axioms
Standard Action
The Euclidean recites the very core of his beliefs, restoring order.
Target: Self
Effect: Remove all buffs and debuffs from yourself and restore 1d3 HP.
All right angles are equal to one another.

Rank 2
Define line
Standard, Ongoing
To better understand his opponents, the Euclidean chooses a known reference point and defines a line to the enemies.
Target: Self
Effect: You get +1 on all attacks until end of the encounter.
Line A-Bastard

Rank 3
Parallelity Metaphor
Counter Action
The Euclidean argues that there isn't necessarily an overlap between their opponent's views and their own.
Trigger: You defend
Target: Self?
Effect: Instead of defending, you may deal 1d6+CON damage back to the attacker.
You say our views run parallel to each other? Then they never cross, no matter how close they are.

Rank 4
Define Plane
Standard Action, ongoing
The Euclidean constructs a plane to further explain their opponents' position.
Target: Self
Effect: Add +2 to all combat rolls until end of the encounter. This ability may not be used 2 turns in a row.

Rank 6
Define Space
Standard action, ongoing
The ultimate tool of defining one's position - spatial positioning.
Target: Self
Effect: Add +4 to all combat rolls until end of the encounter. This ability may not be used while a previous instance is still in effect.

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