I've done a lot of minor changes to background areas to make them more playable and removing the ones that I cannot. This cuts down on some of the flavour, but really it'll be the difference between Lord of the Rings and Dungeons and Dragons; I'm replacing a lot of meaningless flavour [some of which I wrote and now know better, others which I simply cannot use for anything practical] in favour of creating a fully interactive universe. We have a massive world here but most of it is just vague descriptions of far off places, without anyway to play in them.
Anyway, big plans, with lots of deletions coming up so that we can trim the useless crap and get to a campaign world that's fun and usable.
I'm starting with the edges of Deixis and slowly working my way in, so stuff like Tian and Saraswati should be finished well before I start picking at the center pieces of our campaign world.